Knife Kittys CW 2.0 INS2/DOI Pack - Printable Version +- BigCity War Forum (http://darkevins.bplaced.net) +-- Forum: Server Forum (http://darkevins.bplaced.net/forumdisplay.php?fid=12) +--- Forum: Addon Suggestions (http://darkevins.bplaced.net/forumdisplay.php?fid=35) +--- Thread: Knife Kittys CW 2.0 INS2/DOI Pack (/showthread.php?tid=2583) Pages:
1
2
|
Knife Kittys CW 2.0 INS2/DOI Pack - Generic User #1456 - 06-01-2018 Now i'm going to start of by saying, it is a big addon, about 25 of them infact However due to the large quantity variety and customization, it is capable of replacing the INS2 TFA Pack, the CW 2.0 ATOW Pack, UECW, TFA MWR Sweps, and a majority of the default TFA M9K Conversion packs which nobody actually uses. Yes, you can keep the CSGO pack and AVA, as they are more unique from the other TFA Packs. Also worth noting that the CWC Pack will hinder the explosives performance, RPGs will fall out the barrel and grenades will go 1 metre, and the unreliability of the physical bullets it may be worth removing it as a whole, as it will break a lot of aspects about this addon. The pack itself is made by Knife Kitty, a popular CW 2.0 SWEP Maker, responsible for making the fully customizable HK XM8 And HK416 swps. The external bodygroup customization is a feature that carries on from those addons. The weapons are extremely functional and accurately represented, say for instance, if you fire 1 shot with a lee enfield, you'll pull back the bolt, meaning another bullet is ejected so you will load two. The stripper clips are not bugged, so you wont load magazines THROUGH the scope, especially as there is a side mounted scope to allow top loading with a clip. The AT4 And RP7 7 From ins2, due to their nature, will bounce off a wall about 10-20 feet away without exploding due to there being no time to arm, the M1 Bazooka will bounce if it hits a shallow surface, unlike the other WW2 AT Launchers which explode on contact. There is even a melee feature for all the DOI Sweps which allow you to smack people with your gun, or the bayonet if you have that equipped. With INS2 Weapons you will draw a knife COD style. Weapons also do a very nice abount of damage. The M4A1 Will do 40 damage a shot, and has an insane firerate, thereby making it a very effective weapon. the Bolt action rifles and machineguns of ww2 are in the realms of 60 damage a shot making them effective forces to be reckoned with. Unfortunately, everything good must have a few drawbacks, there is a large amount of content required to run this addon, and there are a few issues: The KABAR Knife is missing textures The DOI M1/M1A1 Carbines have error world models and are missing the rear sight in first person. the M1 And M1A1 Carbines in the INS2 pack Don't have this problem SCLAP Had an issue where he could not see the Panzerschrecks c model but he could see the w model, Gabriel, Misuteri and reaper did not have this issue Content: https://steamcommunity.com/sharedfiles/filedetails/?id=1396945150 Actual Addons: https://steamcommunity.com/sharedfiles/filedetails/?id=657241323 RE: Knife Kittys CW 2.0 INS2/DOI Pack - ≡(Light)≡ - 06-01-2018 +1. Add these, remove TFA. RE: Knife Kittys CW 2.0 INS2/DOI Pack - SCLAP - 06-02-2018 +1 as they are porn RE: Knife Kittys CW 2.0 INS2/DOI Pack - TheBlue22 - 06-02-2018 Holy fuck they are fantastic. Seriously. This is improvement in every level imaginable. Remove TFA and CWC and replace it by this please +1 (also update my bloody formum rank ya wankers ) Nvm I am white admin RE: Knife Kittys CW 2.0 INS2/DOI Pack - Generic User #1456 - 01-18-2019 Bump, they were removed due to a crash caused by a new gmod update in October from the server, which was fixed like a week later, and they have not been on the server since RE: Knife Kittys CW 2.0 INS2/DOI Pack - Sprayer22 - 01-19-2019 +1 i want that sexy fucking DOI pack RE: Knife Kittys CW 2.0 INS2/DOI Pack - DarKevin - 01-20-2019 So... this literally requires like 20 separate addons to use? AND Insurgency game content mounted? What the fuck? RE: Knife Kittys CW 2.0 INS2/DOI Pack - Generic User #1456 - 01-20-2019 We had it before, it requires 5 addons for content then one for the addon. Then theres an optional one that precaches the stuff, remember, you added it before. That’s why i’m asking for back. You don’t actually don’t need to mount Ins2 to the server. The DOI and EXT stuff was never added. The reason the creator says to mount Ins2 is because he didn’t upload any content addons for it. Not sure why, but the addons are in your favourites, excluding the main addon and precacher. Another thing is it’s an optional weapons back, if you add the 5 Ins2 content addons you will get the Ins2 weapons on the server. In one aspect it’s kind of like a weapons base, where you pick what to add. P.S. I asked you to remove it a while back because a monthly GMod update in November/October 2018 broke it, and it was fixed later in october, and was never re-added. RE: Knife Kittys CW 2.0 INS2/DOI Pack - Generic User #1456 - 01-21-2019 But for ease of access, here's the stuff, because I was way too tired to post it last night. Main addon: https://steamcommunity.com/sharedfiles/filedetails/?id=657241323 Precacher: https://steamcommunity.com/sharedfiles/filedetails/?id=1241939454 Content 1: https://steamcommunity.com/sharedfiles/filedetails/?id=1241852214 Content 2: https://steamcommunity.com/sharedfiles/filedetails/?id=1241856556 Content 3: https://steamcommunity.com/sharedfiles/filedetails/?id=1241859876 Content 4: https://steamcommunity.com/sharedfiles/filedetails/?id=1241876309 Content 5: https://steamcommunity.com/sharedfiles/filedetails/?id=1241878477 Collection of them all: https://steamcommunity.com/sharedfiles/filedetails/?id=1630356621 RE: Knife Kittys CW 2 0 INS2/DOI Pack - TheBlue22 - 08-08-2019 (08-08-2019, 02:34 AM)Kamdaurce Wrote: Up what |