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Destructible props
#1
Question 
Simple Prop Damage

http://steamcommunity.com/sharedfiles/fi...=346585225


Addon author Wrote:Simple Prop Damage (SPD) is an addon that adds a new feature to all regular props:
You can now damage any prop in Garrysmod!

Frustrated by the fact that weapons don't damage or destroy most props in GMod?
With Simple Prop Damage, almost any prop can now be destroyed by players, NPCs, explosions, other props, anything!
Prop vehicles can now take damage and even be destroyed by crashing into the world or other props!
Bases and forts are no longer invulnerable to attack! Add a new level of gameplay to Sandbox fort wars!
Props can be unfrozen and lose their welds if they become sufficently damaged! Watch your contraption fall apart piece by piece!

This is a lightweight, simple and yet powerful addon whose features include:

FEATURES:
  • Props can now be damaged and destroyed!
  • A versatile options menu that allows enabling/disabling and customization of nearly every feature.
  • Tools to heal props, disable SPD individually on props, or get a detailed analysis on the numbers behind prop health!
  • As props become damaged, they gradually turn customizable colors to give a quick idea of their current health.
  • Prop health is based on weight and volume, and the formula can be customized to your liking!
  • Use the options menu to set a health multiplier for all props, increasing every prop's durability.
  • You can increase the weight of a prop using a tool to increase it's base health. (Tool not included)
  • At customizable thresholds, props unfreeze and lose their constraints.
  • Particle effects signal when props reach certain thresholds of health, giving a strong visual feedback on prop health.
  • All particle effects are toggleable and can be changed to certain other effects, such as sparks, confetti, and blood.
  • Props create explosion effects on destruction, which is also toggleable and customizable.
  • Separately toggle whether physics impacts, bullets, or explosions damage props.
  • A compatibility mode to try and support some tested addons, such as Rubat's lightsaber addon. Thanks to SupeaMinto95 for suggesting it.


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Messages In This Thread
Destructible props - by DarKevin - 02-23-2016, 12:42 AM
RE: Destructible props - by Misuteri Kenshi - 02-23-2016, 12:50 AM
RE: Destructible props - by Thomas2810NL - 02-23-2016, 01:50 AM
RE: Destructible props - by Misuteri Kenshi - 02-23-2016, 01:52 AM
RE: Destructible props - by Mst - 02-23-2016, 01:56 AM
RE: Destructible props - by Misuteri Kenshi - 02-23-2016, 01:58 AM
RE: Destructible props - by Samantha - 02-23-2016, 02:57 AM
RE: Destructible props - by DarKevin - 02-23-2016, 05:23 AM
RE: Destructible props - by Thomas2810NL - 02-23-2016, 05:33 AM
RE: Destructible props - by Ace99274 - 03-02-2016, 03:22 AM
RE: Destructible props - by Mst - 02-23-2016, 05:55 AM
RE: Destructible props - by Misuteri Kenshi - 02-24-2016, 05:18 AM
RE: Destructible props - by DarKevin - 02-23-2016, 11:11 PM
RE: Destructible props - by Young Skippy - 02-24-2016, 08:38 AM
RE: Destructible props - by Generic User #1456 - 02-25-2016, 03:03 AM
RE: Destructible props - by Generic User #1456 - 02-25-2016, 10:40 PM
RE: Destructible props - by Thomas2810NL - 02-26-2016, 12:58 AM
RE: Destructible props - by Misuteri Kenshi - 02-27-2016, 04:41 AM
RE: Destructible props - by Generic User #1456 - 02-28-2016, 07:01 AM
RE: Destructible props - by Misuteri Kenshi - 02-28-2016, 07:13 AM
RE: Destructible props - by Generic User #1456 - 02-28-2016, 08:04 AM
RE: Destructible props - by Nomad - 03-02-2016, 02:10 AM
RE: Destructible props - by Generic User #1456 - 03-02-2016, 03:30 AM
RE: Destructible props - by Samantha - 03-02-2016, 04:50 AM
RE: Destructible props - by Nomad - 03-02-2016, 07:15 AM
RE: Destructible props - by ≡(Light)≡ - 03-02-2016, 09:11 AM
RE: Destructible props - by Generic User #1456 - 03-03-2016, 01:48 AM
RE: Destructible props - by Thomas2810NL - 03-03-2016, 04:06 AM
RE: Destructible props - by DL_Drill.NB - 03-04-2016, 04:13 AM
RE: Destructible props - by DarKevin - 03-04-2016, 05:30 AM

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