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Destructible props - Printable Version +- BigCity War Forum (http://darkevins.bplaced.net) +-- Forum: Server Forum (http://darkevins.bplaced.net/forumdisplay.php?fid=12) +--- Forum: Addon Suggestions (http://darkevins.bplaced.net/forumdisplay.php?fid=35) +--- Thread: Destructible props (/showthread.php?tid=748) |
RE: Destructible props - Generic Ruka #1456 - 03-02-2016 I didn't experience crashes with this addon. But k RE: Destructible props - Samantha - 03-02-2016 Ive crashed a bunch of times so far. It limit's the skilled builders to actually being complete useless, I've not seen one good looking base since the update, only people spamming 25 door's to make a base littarly made out of door's. I say we remove it. I don't like it and lots of others aggree with me on this. RE: Destructible props - Nomad - 03-02-2016 Kevin, the people have spoken. RE: Destructible props - ≡(Light)≡ - 03-02-2016 This should be removed in my opinion. It's the mingeapocalypse. People are welding turrets to props, running around breaking everything, props vehicles are useless, since you have to set the props' weight very low to have a nice vehicles (but that reduces health to almost nothing). Bases now are only a ton of doors spammed everywhere, that lag everything when they open. To make a decent door, I had to stack 4 props, make their weight 25000 and save it as a separate dupe, to change it after some minge blows it up with rpg. Also, server almost crashes when you break a big base, all the props unweld making huge lag. RE: Destructible props - Generic Ruka #1456 - 03-03-2016 Wait, he added it? RE: Destructible props - Thomas2810NL - 03-03-2016 Kevin, remove it ASAP, massive lagspikes everywhere, this was a bigger mistake than Nuke pack 4. eventhough Nuke Pack 4 was awesome RE: Destructible props - DL_Drill.NB - 03-04-2016 Mistakes were made. ![]() RE: Destructible props - DarKevin - 03-04-2016 Read the new post I made about it. |